§HALLOWEEN
Spooky Halloween Spectertacular
http://www.gametrailers.com/videos/2rlzn2/the-final-bosman-spooky-halloween-spectertacular
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Extra Credits - Horror That Lingers - How the Uncanny Instills Fear
https://www.youtube.com/watch?v=vSKtTBjSBg0
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Extra Credits - Shiver with Antici-pation - How Horror Games Create a Tension Cycle
https://www.youtube.com/watch?v=OyiAR2BXtKU
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The Evolution of Horror in Videogames | Game/Show | PBS Digital Studios
https://www.youtube.com/watch?v=qrZYUN8EoNk
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Errant Signal - Alien Isolation (Spoilers)
https://www.youtube.com/watch?v=Uh-FjR4lWOY
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Horror, in general, and escapism, in particular, is often more popular in times of economic downturn, when you want to be somewhere else.”
/.../
There’s a disillusionment from the classic era of cyberpunk that makes a revival now seem fairly natural, I think.” Natural or not, the revival is in full force, and it’s becoming a strong and subversive undercurrent in the indie games space.
http://www.popmatters.com/post/187163-cynicism-recession-and-the-resurgence-of-cyberpunk/
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So, what horror games do I look forward to? There are a couple. I guess I'm most excited about Silent Hills, after all. Especially after finally playing P.T I'm really excited, which is a first in a while when it comes to the Silent Hill franchise, and when I give it some thought, when it comes to blockbuster horror titles. And although I hope P.T isn't representative of what Silent Hills will be in terms of gameplay, and indeed is both too scary and too puzzley for me to bear as a full-length game, I do enjoy the direction it seems to be taking. It's refreshing, and hopefully will have an engaging story, considering it's Kojima and Del Toro designing the damn thing.
Besides Silent Hills, there is also Epanalepsis, a spiritual follow-up to Catachresis (one of my favorite games/horror games from last year), which just might be coming out before the longest night of this year. Catachresis was horror just as I love it - not too scary, with a heavy story focus, and a world of nostalgia, or wonder, or sadness, or something else sublime. Not just horror with monsters and flight-or-flight, but a space inhabited with people (or the remnants of such) and thus infused with complex social, secondary and tertiary emotions which in combination with just the right amount of anxiety, uncanniness and fear might spark something profound.
Then there's also Soma from Frictional Games (Penumbra, Amnesia) to look forward. I didn't enjoy Penumbra nor Amnesia very much, but they're bound to make something which I will enjoy eventually, considering how good their theory and blog is. If nothing else, the discussions surrounding their creations are fertile ground for the video game community and the betterment of future horror games, so there's always that.
Finally, Draugen by Ragnar Tørnquist. If there's anyone doing good story in video games, it's Ragnar with hir Longest Journey series. Inspired by Whedon's writing, and treading by now familiar Dear Esther-esque ground, this just might turn out to be quite awesome.
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What about this Halloween then, and the horror games (worth playing, which for example excludes games such as "Among the Sleep") of this year? Well, a lot of short games, that's what. Besides "You Won't Tell Anyone, Right?" by Oxeren, a chilling 15 minutes game dealing with heavy stuff such as abuse, trauma, anger and forgiveness, I would like to single out one artist - Kitty Horrorshow. Hir Chyrza and The Cradle of Eve are among the most disturbing and awesoome Lovecraftian games I've
played. Lovecraft (as a genre) has always been something which exalts
and inspires me, yet fails to deliver (with some notable exceptions being Eternal Darkness, Nestlings, and a few other games). But these pieces here - wow. Chyrza and Dust City are first person walking simulators, while The Cradle of Eve, Pretty Girl and daymare #1: "ritual" are interactive fictions made in Twine. Continuing with interactive fictions, there is a game which isn't quite horror, but it is Kitty Horrorshow (or well, 1/18th seeing how the game is a collab by 18 different contributors). The game in question is You Were Made For Loneliness, a wonderful entity of unrealized potential - as a game, as a work of interactive fiction, as unfulfilled love, as a missed chance at story synthesis, and much more. Many different strands and voices appear in the game, and although they do relate thematically and complement each-other nicely, there is still something missing there which would make the work a coherent one, say, the voice which remembers actually twining the different voices together somehow, being more than just a vehicle for exploring different voices. But what it lacks in unity, it makes up for in covering the ground which makes up the many faces of love - desperate, across time and space, sinister, earnest, bleak, hoping, caring, yearning. It made me remember what Avellone said about how love is depicted in video games and that they would be going for something else than romance in Pillars of Eternity, something I look forward to exploring:
So if I were to implement a romance
subplot in Eternity - I wouldn’t. I’d examine interpersonal
relationships from another angle and I wouldn’t confine it to love and
romance. Maybe I’d explore it after a “loving” relationship crashed and
burned, and one or both was killed in the aftermath enough for them to
see if it had really been worth it spending the last few years of their
physical existence chained to each other in a dance of human misery
and/or a plateau of soul-killing compromise. Or maybe I’d explore a
veteran’s love affair with his craft of murder and allowing souls to be
freed to travel beyond their bleeding shell, or a Cipher’s obsession
with plucking the emotions of deep-rooted souls to try and see what
makes people attracted to each other beyond their baser instincts and
discovers love... specifically, his love of manipulating others. You
could build an entire dungeon and quest where he devotes himself to
replicating facsimiles of love, reducer a Higher Love to a baser thing
and using NPCs he encounters as puppets for his experimentations,
turning something supposedly beautiful into something filthy,
mechanical, but surrounded by blank-eyed soul-twisted drones echoing all
the hollow Disney-like platitudes and fairy tale existence where
everyone lives happily ever after. The really long piece of writing furthest down in this blog post is an excerpt from one of the memories the player-avatar has in "You Were Made...", a piece I think Avellone would approve of.
§§§§§
Now, finally, for some lists. Best implementations of horror in works of interactive fiction - a short list indeed!
my father’s long, long legs (michael lutz). Slow, meticulous madness and the ways in which it affects those close to it. "Basically a short story about a family in which the father, one day,
goes down into the dirt-floor basement with a brand-new shovel and
begins to dig…and dig…and dig. And he won’t stop digging."
Shrapnel (Adam Cadre). My favorite work from Cadre, together with the most classic of classics that is Photopia. Shrapnel is the post-traumatic stress disorder of Jacob's Ladder combined with the jumbled identity-mismatch and shifting time-realities of Philip K. Dick.
§§§§§
Most interesting horror-like games from 2013 and 2014 not already covered:
Knock Knock. There is a wall which separates the spectral from the carnal. Horror is often about the protrusion of one unto the other, when sacred barriers which keep at bay turn derranged and thus derail the order of things, be it the fleshy id-monsters usurping the phantasmatic super-ego in the form of zombies, or the terrors of modernity haunting the body-politics with its savage instrumentality (well, that too might actually be in the form of zombies, this time as wage-slaves, but I had Amnesia:
A Machine For Pigs
in mind specifically). Knock Knock seeks to further tear down barriers, and one of the ways in which it does this is by asking you as a player to interact with the world outside of the video game, by means which have origins before and outside the designers creative capabilities. A haunting experience, in more ways than one.
Amnesia: A Machine For Pigs. The downward spiral of conflating humans with tools, humanity with filth. Here piggy, piggy!!!
Year Walk. Swedish folklore in a forest of mythical encounters. Quite unique and beautiful, albeit mostly an atmospherical experience.
§§§§§
Example of a player-avatar memory from You Were Made For Loneliness :
Each night I spend in front of this enchanted window innocculates me to the mundane. Each night I become more and more tolerant, inured, and I must dig deeper and find stranger sights, or come away unsatisfied, all my nerves intact. I must go deeper into the woods, link by related link.
The mouth of the woods is bright and vivid, wreathed in the familiar and comfortable. Dubstep remixes, clips from popular television, people hurting themselves comedically. Click one and the cabaret begins, glitter and distraction, vapid entertainment in fast, short doses. Continue clicking, following a winding trail of related videos. One might lose hours in this way and find nothing at all, but there are times, after wandering long and far enough into pale-faced circadian interruption, deep into night and well beyond sleep's reach, a link appears to something unusual, something wrong.
Click this link and proceed to watch two minutes of garbled footage with stop-motion dolls dancing naked in a rusty sink. A MIDI song drones and taps, exhumed from some ancient homepage of internet pre-history. Compression artifacts swim across the screen like a membrane, like ectoplasm, distorting everything, masking anything that moves too quickly. Now all of the related videos are strange, unnerving, uncanny, and there are no more cats to be found in the side-bar, no more dubstep remixes to anchor one to the familiar. Just more strangeness, more smiling digital shadow-plays waiting to take your hand and lead you deeper.
'im in the weird part of (the woods) again'
Most shut their browsers, attempt sleep, tell their friends about some of the fucked up videos they watched last night, joke, laugh, ha ha. But when they return to the woods again they stay close to its mouth, close to light and innocuous distraction, wary now of links that would pull them off the path and into slithering uncertainty.
I do not want to stay at the mouth of the woods.
My list of favorites is a menagerie of jittering 3D characters, melting puppets, mask-wearing figures writhing and moaning in dark, dirty rooms. These are my anchors, the lines that lead me directly back to the stranger inner-depths. Many are contrived, manufactured things, deliberate and calculated to seem disturbing, frightening, psychological. These are trite, but at least they bring one closer to the true exhibits: videos not designed to be unsettling but unsettling despite, videos made with candor and sincerity and put forth by people who don't see the strangeness of their own creations, find beauty where others find quiet revulsion. These are the purest, the most deeply upsetting, the most profoundly addictive. In them, one can see the creator's desperation to communicate, to entertain, to be funny or cute or artistic, and the unnerving results of their failures are their own breed of fascinating.
The authenticity, the honesty, is what makes these so deeply frightening. Like the difference between a slasher movie and a snuff film found in an empty house. It is a difference appreciated by few, feared by most, analyzed by seemingly none.
None but myself. And, as I am soon to find, one other.
A favorite video of mine: a pot-bellied CGI farmer stands shirtless in a field of whipping corn-stalks beneath a gunmetal blue sky. His house, a cardboard prop in the background behind him, is empty and unlit. He waggles his finger, singing a droning song with a synthesized voice. His animation loops around on itself, forward to back then back to fore. His eyes are black holes in his immaculate flesh-colored face. The content of the video is too absurd to be deliberately frightening; its creator's intention is unknowable, but I would guess humor, or artistic experimentation. And yet watching that sky, the dark reeds of the farmer's field lashing as in a tornadic wind, upsets me deeply. I have watched this video at least sixty times. The comments are always the same.
dafuq
nightmare fuel
lyrics?
im in the weird part of (the woods) again
Only tonight, just now, as the song concludes abruptly and the farmer's face freezes in a rictus of artifical unlife, I see a comment that separates itself.
nerva_blood_radio (6 hours ago) says:
i have heard this song whispered. i would let that sky take me and pull me apart.
I stare at the comment in surprise, admiration, curiosity. A warmth in my core, something like elation, begins to grow. Elation, or relief to know that there is someone else who can see beauty in the bizarre, who can find wonder in those things that frighten and confuse and disturb so many others. Someone else who can stare at such displays of unflagging surrealism and wish to be lost within them.
I send them a message, something I have never done.
"Beautiful comment. I wish more people had your perspective. How do you feel about robots?"
Three sentences composed in half as many hours. I am fearful; I have never known how to communicate with people. I betray my strangeness even in simple conversation, and they are immediately repelled. But I must reach this one, I think, because they understand the way I understand. I force myself to be concise for fear of sounding desperate. Finally I send the message, along with a link to another of my favorites, a home-made animatronic mannequin singing its praises for its creator, waxing euphoric, twitching artificially to the sound of a cacophonous synth-music arpeggio that echoes its way up from the deepest point of the Uncanny Valley.
Days pass, and in that time I spend more time thinking and hoping and dreading a response than I care to admit. Then it comes.
nerva_blood_radio:
aaahaa... shes a good signer... so happy—— thank you!!!! i like this one tooOO ... maybe youll like it too... click?.......... bye....
I click the attached link.
The title is a garble of meaningless shapes. The comments are in Chinese characters. In the frame is darkness, enough that I'm required to full-screen the video and shut off my second monitor. Compression artifacts swim and churn, poorly-recorded silence warbles in my ears. My eyes adjust, and I think that what I'm seeing is a cramped apartment. A white square, maybe a refrigerator, dominates the left side of the screen, sentinel of a kitchen that is little more than a linoleum-tiled alcove. The video seems to be recorded from a camera that has been left running on a table. There is no sound except the guttering background silence for seven minutes. Then there is a moan, long and wailing and distant as though from another room. It sounds pained, show a derelict might wail in the throes of some chronic malady. Then, in the last seconds, a shape, a fragmented blob of muted light, shifts to the side at the far end of the 'kitchen.' The video ends.
It was a face, I realize.
A face that had been staring at me from the moment the video began. A face so perfectly blended with the swimming low-res shadows that I had failed completely to notice it, until that slight, final movement betrayed it as a living being rather than a cluster of wan light. For seven minutes they sat in utter darkness, staring at a camera left recording on a table. For the first time in memory I look around myself, into the darkness of my apartment, fearing that something may be there with me.
I have never found anything so chillingly sublime. I return nerva_blood_radio's message to thank them, and link them to another of my favorites.
For weeks, this becomes our relationship. Each night I check for their response, view it, shudder physically, respond. There are times when we link one another to something we have already seen, and there is a delight in that as well, an affirmation of kinship. A few times I become brave and ask questions, 'how've you been' and 'what're you up to'. They never answer these, and I stop asking. Soon we exchange personal e-mail addresses so that we can link one another to videos from more obscure sources. Videos in formats that I've never heard of, requiring special codecs and foreign language packs, videos with viewcounts in the single-digits. With each night that passes, their strangeness, their horror, their beauty increases.
I begin to imagine nerva_blood_radio as a sort of digital goddess, a monstrous cybernetic deity, a slithering wire-queen nestled deep down in some web-strewn data-swamp, divine matron of all that seeks a way beneath one's skin. I begin to worship her. I begin to love her. She, this deity, becomes my muse, my reason to wake, the force that drives me and the sole supplier of my greatest addiction. She had exposed me to a world beneath the skin of all that I had known but to which I felt immediately that I belonged, a world of dancing skeletal mascots and videos washed out by grain and comperssion to the point that they conveyed no real imagery at all, only visual chaos and noise and emotion. Emotion that's impossible to explain to anyone who has never woken up sweating and panting and crying from a nightmare they can't remember. A world of people in cramped apartments like mine all over the world, gathered together to present each other with caught fragments of nightmares and glitchy half-broken tone peoms told not with words but with filthy, empty rooms and twitching shapes.
One night she sends me a video with no description. She attaches it directly to an email message, something she's never done before. No context, no source link, none of her usual stuttered, seductive cadence prefacing what I am about to see. Just a single video file, the name of which is a meaningless scramble of characters. I download it, run it with a homebrew video player which translates the name into blocky white characters at the bottom of the frame as the video begins to play:
crushed_locust_doesnt_die
Pavement, a road somewhere, lined with dust and brush. Wan blue-purple light and slivers of orange horizon (dusk) as the camera moves, its wielder breathing hard, walking slowly toward something. A shape, dark and small, immobilized on the road. The camera-holder approaches the shape and leans down, taking a long, deliberate shot of the thing on the ground. It's a fat locust with a long body and a wounded leg, laying on its side in the dust, the far back tip of its thorax burst open as though it had been clipped by the windshield of a passing car. It struggles weakly along the ground. The cameraman giggles, an oily, wheezing sound, lowering the camera until the lens is nearly touching the black, unblinking eye. The camera adjusts its focus. The black eye gleams. More wheezing, more harsh-breath giggling as the camera pulls back and jostles. A foot appears, rubber-booted and wide. A loud grunt and the foot descends on the body of the locust, slamming down on the pavement with a flat 'clap' sound. The foot withdraws and the cameraman is giggling and lowering the camera to survey the wreckage of the locust's body. It is visibly destroyed, the chitin of its green exoskeleton splintered and broken, seeping insect slime. The body is still for several moments, then continues attempting to drag its way across the pavement, its ruined legs continuing to work and twitch despite the assault. The cameraman's breathing halts. The locust glowers up at the camera from the weeping pit of its shattered eye. The cameraman loses composure, swings his arm to the side, camera in hand, and there's grunting and more of that same flat clapping sound, one, two, three, four, five, six, seven, eight. The cameraman is breathing hard. Camera turns forward again, finds the locust, lowers to the ground. The pulpy mess scraped across the pavement gives no indication that it once was a living creature. Tiny pin-points of orange dusk-light glimmer in the smear, and the body is a shattered memory made of a thousand broken slivers of carapace. A single twisted leg is the only discernible shape, connected to the splattered remains by a thick yellow strand. More wheezing, panicked laughter. Labored breathing.
The leg continues to move, but it is not just the fading rictus of death. It continues to move, continues to push, continues to struggle against the road. The cameraman makes a high, loud, protean noise. The image blurs as the camera swings away somewhere. The video ends.
I stare at the dark terminus of the video and my hands are shaking.
My mind hastens to consider the implications. My first question, strangely, is why did she like this? Death and snuff are not her forté. Her lack of preface confuses me as well. What did she want me to think? What did she think?
Then I begin to consider the greater implications of an insect pulverized into nothing but a dark smear of viscous biology, and yet which continues to struggle, continues to move. There is no way the video was faked, I know. It was filmed spontaeneously, unknowingly, perfectly.
I reply: "Incredible. Where did you find this?"
She responds almost instantly. I wonder if she was waiting for me to view it, staring at her inbox and awaiting my reply as I've so often done with her. I feel vain at this thought, arrogant. Does a goddess hang on the words of a worshipper?
Her reply:
he, he, he!!... i cant tell you that... its a secret... a very very special top secret, they do not want me to have it! do not know i have it!... i took it... and i showed it to you... nobody else... just you... :)... he, he, he!!...
I am floored. I feel exalted, a once-lowly element elevated by selection for something beautiful and tremendous. My breath quickens. I must send her something that rivals the splendor of what she has given me, something that will astound and enchant her as she has me. But I can think of nothing. My god-kissed elation begins to turn to panic. I do not have her sources, her seemingly inexhaustible wellsprings, none of the darknets which must be part of her dominion.
I open a dozen browser tabs and immediately point them all to the most obscure, disparate, abnormal and uncanny places I know. I spend hours pulling threads and biting my nails. No sleep. I keep searching, so eager to return the kindness she has done me, to please her and prove my worth to her after she has shown me such staggeringly particular attention.
I fail.
I lay back in my chair and press my palms to my eyes. I have spent hours, but have produced nothing. I have failed the only one who ever understood me and shared my insight and challenged my perception. My body craves sleep, but my mind rages.
From outside my window, two bright beams flash, a vehicle turning. I hear a tire squeal, a trash can upend itself, a vehicle speed away. Curious and dejected, I move to the window and look out into the streetlit night.
A dark shape moves on the pavement. With no deliberation, I grab my cell phone and go outside.
I walk downstairs, down to the street and out across my apartment's parking lot. I go to where I saw the shape, and though it is little more than a twitching, pulpy mass, I instantly recognize it. It is a raccoon, destroyed by the careless tires of an automobile. But it is more than that. I switch to my phone's camera, begin recording video. This is a gift.
The small mound of viscera is barely discernible as a living animal as it bleeds and writhes in my viewfinder, leaving a trail of congealing blood in its wake. A tiny jawbone juts upward at an insane angle, fragments of bone litter its pelt. It should be dead, and yet it struggles, pulls itself along the street towards the grass of the far side, separating itself into twitching islands of dark gore. And as it does so, I film it. I film it for whole minutes.
I return to my apartment. I transfer the video to my PC, and without editing, without changing its file name, I attach it to an email and send it to her. Then I stare at my inbox, awaiting a response. For minutes there is nothing, and my lungs feel as though they're shrinking. Then a window opens up for an instant messenger I wasn't aware I'd left running.
nerva_blood_radio (02:44:39): !!!!!!!
nerva_blood_radio (02:44:56): aaahaa, haa, haa, its so goooood!
nerva_blood_radio (02:45:09): where did you find it???
(I have not used this program since I've known her. I don't know how she got my handle. I don't care.)
mothstatic (02:46:12): I filmed it myself
mothstatic (02:46:16): on my phone
mothstatic (02:47:00): I heard a truck spin out so i went to check it and it had hit the raccoon but it kept moving like the locust in the video you sent me
mothstatic (02:47:11): I came straight home and sent it to you
mothstatic (02:47:31): you're the only one I sent it to
Further minutes of non-response, and I'm wringing my hands and pulling skin from my lip. I want her to tell her why I did it, why I sent it only to her, that I love her and worship her and that without her I would still be at the mouth of the woods. I nearly begin to type, but she preempts me:
nerva_blood_radio (02:54:01): you are so good to me.....
nerva_blood_radio (02:54:16): i love you!!.....
My heart is beating through the backs of my ribs and I struggle to breathe. I struggle this way for a minute, then begin to type, but a final message from her blinks onto my screen and then she disconnects.
nerva_blood_radio (02:55:21): send me more...
nerva_blood_radio has logged off.
Panic and elation are fighting for control of my spine. I shut off everything, take off my clothes, lay down on my futon. I don't manage to sleep until the sun has been up for hours, and when I do I sleep through until dark.
The next day, she has sent me no messages. I return to the woods and spend hours there, digging harder than I ever have, scouring every corner she ever showed me for something new and shocking and perfect to surpass the video I had taken. I can find nothing. Everything is either manufactured or hokey or senseless or ham-fisted. Even those things that used to thrill me fail to compare to the simple, terrible perfection of a ruined raccoon continuing to struggle across a road with a body that should not be alive.
The next day, the same results. I turn up nothing. No messages from her. I see the first headline news clip announcing some unknown phenomenon that is affecting the biology of increasingly large creatures in various countries. I'm beginning to feel somehow like I'm running out of time. In my inept anxiety I bite the skin around my fingernails until it bleeds.
The next day more news has crowded out the dubstep remixes and reality television recaps and autotuned parodies. From a distance, looking indirectly at the thumbnails of all that is presented to me, I divine an overwhelming bleakness. The sense of losing time heightens. I set about my work.
Hours into the night, I have had no success. Then a sudden, piercing sound comes from somewhere beneath me, down a floor, somewhere in my apartment. I begin to hear more panic-sounds, footfalls, shouts and cries. I take my phone from my desk and run outside, down to the source.
Neighbors I have only met in passing have crowded outside an open apartment door. The apartment inside is dark, and a man within is yelling, blathering wet, meaningless syllables. People are muttering words like 'gun' and 'dangerous,' shouting things like 'don't' and 'doesn't have to' and 'talk this out.' I shoulder my way forward until I can see into the room.
A naked obese man is laying back against a bare far wall. His face is puffy and streaked with tears and mucous. Each time someone addresses him, he howls something meaningless. There is a pistol in his hand. When he is not howling, he turns his head to look out his open window, looking remorseful, almost pensive. Then, all at once, he begins to raise the gun to his head. Already my fingers are around my phone, trying to pull up the video recorder. My neighbors are shouting now, jostling me. I hit record, try to find a shot, but I am being moved and churned and I can see nothing through my phone. The obese man says something I cannot hear, but which sounds like 'never' and 'to heaven,' and he puts the gun to his temple, and he pulls the trigger.
The gun barks, more quietly than I'm expecting. My neighbors are screaming. A dark fan of blood has sprayed a greasy feather-shape across the wall behind the man. He slumps down and lays still for a moment. Then his body is convulsing. His legs kick up and drum down hard against the floor, his arms whip and lash at his sides, his ruined skull lolls back and forth on his neck. His body rolls forward, puts its arms up, begins wriggling like a bloated worm trying to move forward. My neighbors continue to scream and jostle me, many of them fleeing the hallway. I stare down at my phone, at a message telling me that there is no storage capacity left. I stop recording and review the footage I have taken, and it is useless. Indiscernible. My heart writhes in my chest when I think of the perfect moment that has just been squandered, which can never be repeated, which would have been the most excellent offering.
The few neighbors remaining in the hall cover their mouths and turn away. Most have left, either in fear or maybe to call the police. The obese man's body continues to squirm and bleed and twitch and drum its heavy feet up and down. I stare at my phone, then at the body, which seems to be trying to pull itself closer to me. Then I see the gun, and my most perfect idea comes to me.
I check the hallway to see if anyone is looking. Everyone has their backs turned. The suppurating body has wormed its way into a corner and is struggling helplessly. As quickly and quietly as I can, I step forward into the room, step over the body, reach down and take the gun, slipping it in the front of my pants and hiding it beneath my shirt. Then I leave, climb the stairs, return to my room, lock my door.
I dig an old webcam out of a large tupperware container filled with cords and obsolete peripherals. It takes minutes to hook up, install drivers. Then I pull open the instant messenger and look for her name. Blessedly, she's online.
mothstatic (01:52:19) says: I have something for you, can we video
nerva_blood_radio (01:52:21) says: yes.
Sirens are howling. At the mouth of the woods, all of the brightness, all of the distraction, is gone, replaced by stern faces reporting on what is happening to the world, what is happening to the bodies. I can hear my neighbors downstairs continuing to scream and lament. I can hear the feet of the body beating the floor.
The instant messenger window expands. I see my own face, bathed in white light, framed by the darkness of my room. On her end, I see only moving shadows, the vague impression of green light streaking in strange patterns, a silhouette shaped like a crucifixion.
nerva_blood_radio (01:54:12) says: you have been so very good to me.
mothstatic (01:54:37) says: You showed me so much. I would never have found any of the beauty you showed me.
nerva_blood_radio (01:55:00) says: this will be your contribution to that beauty. i will ensure you are remembered.
I adjust the angle of my webcam, roll my chair back so that both myself and the floor around me are in frame, because I expect that is where my body will fall. I take the gun out of my pants.
mothstatic (01:56:09) says: are you recording?
nerva_blood_radio (01:56:12) says: yes.
mothstatic (01:56:28) says: I love you.
nerva_blood_radio (01:56:40) says: prove it to me. :)
The barrel is sliding between my teeth. My finger wraps around the trigger. From somewhere deep within the woods, I feel a cold wind rise.
Wednesday, November 12, 2014
Halloween 12/11
Labels:
alien isolation,
amnesia,
design,
halloween,
history,
Horror,
knock-knock,
lutz,
shrapnel,
uncanny,
year walk,
you were made for loneliness
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